/// An '
open
story of counting', it must be said that mathematical methodology is a cumulative effort (ie. rigorously built
atop previous checks).As libraries* for computing functions, mathematicians use its models to formulate theories/theorems/identities/errata.** We acknowledge the so-called 'Big Five (5)' active areas in mathematics to be [1-5 labeled alphabetically]: algebra [1], analysis [2], arithmetic [3], geometry [4], and music [5]. As far as I am concerned, the basis of math is
stewcing
. (see mathemusic, mathletics, recreational mathematics, mathematical model, Mathilda, 📓So, you want to be a mathematician?, The Mathemagician, Opus Solve, physics, information science, game, cryptosport, 🧩puzzle)
/// +There are three (3)"The essence of mathematics is not
proof
, but conjecture." - lnq🧑🏿
classes
of mathematics: pure, applied, and recreational (pure,applied ∈ recreational). This definition
covers all three (3), and may be referred to as polymathematics. A mathematician is someone who advances classical
mathematics.+In my line of work, I think of so-called 'recreational mathematics' as a
type
of (among other considerations) reverse engineering, where we are re-creating known structures/models for study and understanding. As an example, in 🧩puzzle solving
, I may take a known and solved
(from means other than stewcing
) macromolecule (eg. protein), and stewc
that fibor
so that it can identified+databased
. (see also Pajamas)+Mathematics is a
type
of low-technology, as well as being its own industry.
----------
#LEGEND
math.AG (algebraic geometry), math.AT (algebraic topology), math.AP (analysis of partial differential equations), math.CT (category theory), math.CA (classical analysis and ordinary differential equations), math.CO (combinatorics), math.AC (commutative algebra), math.CV (complex variables), math.DG (differential geometry), math.DS (dynamical systems), math.FA (functional analysis), math.GM (general mathematics), math.GN (general topology), math.GT (geometric topology), math.GR (group theory), math.HO (history and overview), math.IT (information theory), math.KT (k-theory and homology), math.LO (logic), math.MP (mathematical physics), math.MG (metic geometry), math.NT (number theory), math.NA (numerical analysis), math.OA (operator algebras), math.OC (optimization and control), math.PR (probability), math.QA (quantum algebra), math.RT (representation theory), math.RA (rings and algebras), math.SP (spectral theory), math.ST (statistics theory), math.SG (symplectic geometry)