#lnq 👨🏿‍🦱: Stewdio (shell)
👨🏿‍🦱

/Stewdio (shell)

Designer: 🧑🏿Link Starbureiy
Stewdio (stew+digital+i/o) :== the gameframe behaving as uuelcoME's native driver+shell for qubing.

/// More accurately, for choreographing stews (stewcing).
A multi-user domain (MUD), its virtual methodology comes standard (fixed) with the following quadriptych: Mathilda [keyframing/phrasing = pencils✏️ (generation/metronome) + STU (sequencer/coloring) + RONALD (phrasing)], along with the home button that reveals a horizontal/vertical side panel of various metaphors.

The Stewdio (as a control console) consists of spacetime complexity controls that are used, more or less, to derive e:e statistics; it can synthesize (grooves+melodies), edit walks, run cassettes🧱, and perform other file-system management. The compositor provides stewcers with an ideal environment ( gameboard🎮🎹) for gameplay (ie. improvising strategies in bounded-error quantum polynomial time). Typical Stewdio usage is for a stewcer/player to draw up a play in 🧩puzzle-solving [ie. middlegame]. (see stewc notation, touch-and-go, krayon, yoyo, joey)
/// Layered over the interface are the fugue buttons and 🧑🏿lnq's bubblegum as the default ballet🩰.

Abstractly, if a brane could be synced across the Stewdio, it then would function like zero rng.
/// The Stewdio is an invention of 🧑🏿Link Starbureiy.🤓
Function map: Eggleppleballet🩰Stewdio